JStep wrote:If you really, really want to do it, it will happen because you will figure it out.
You could do a kickstarter to help with the money aspect if your idea is something that people would want to help with.
Kinetic V wrote:Penny is not the only one giving this some serious thought. A bunch of us are looking through the eplaya and other resources for tips, tricks, and advice of any kind.
Golf carts, either gas or electric are running about $1K on Craigslist here in Vegas...but is that enough? Should we "go big or go home" and look for something else? Choices, choices.
MyDearFriend wrote:I can't believe I'm taking shit from a meat-cake-with-teeth. :lol:
Ugly Dougly wrote:Before you pick up a wrench, read or bleed:
http://www.burningman.com/on_the_playa/ ... index.html
Major Krash wrote:First, what are your logistical resources? What size trailer do you have, and how big/new is your tow vehicle?
Of course, you can always leave the MV street-legal and drive it in, but that leaves you vulnerable to en-route breakdowns, with few options (vs. simply renting a new tow vehicle for your trailer+MV)...You mention a trailer - unless that is street legal to haul, that means a 2nd pickup + trailer to haul it....
A golf cart might pull 8 people on a trailer all week if the surface was as perfect as 2011...a mid-sized car chopped down (or better yet a small-frame pickup) would for sure...or a decent size lawnmower....
If you go the "taxi" route, make it whimsical (or it might not get approved). A Butterfly or Bed works just as well for a Taxi at 5am in Black Rock City....
JStep wrote:I thought I had a great idea for an "art car"... A truck with a flat bed trailer. The truck is covered to look like a toilet and on the flatbed sits a bank of JOTS for people to use. The vehicle could cruise the playa and all the big sound camps on Esplanade providing a place to use the pot while they are out on the town and not wanting to look for the nearest place to relieve themselves. The added bit of fun is that there would be no warning beyond get on or get off before it moves on, so when you board to drop a deuce you might end up coming out of the JOTS in a whole new place.
The problem that I finally realized was that there might be some splashing of the nasty blue fluid (and assorted nastiness therein) and that would make this unfeasible. Oh well...
I worked DMV this year and it was quite eye-opening. First of all, BEFORE you even start to worry about the mechanics of an art car, come up with a concept of what you want to do. Read all the info about mutant vehicles on the burning man website (I assume you have already done that - if NOT, you are WAY premature to be asking questions as many things are already answered in those posts). The MOST critical thing you do is to absolutely remember two very important things about creating a mutant vehicle: (1) it MUST be "mutated" to a significant degree and (2) it SHOULD (as much as possible) support community inclusion in some very significant way (either providing rides for others, or providing some kind of community involvement/performance/etc). The vehicle HAS to be for the benefit of the community and (unless you are going for a disabled vehicle permit which is quite different) vehicles that are principally for the benefit of the drivers to get around "town" are not going to be licensed.
You will find that once you write up your proposal (and you need to do this typically by June 30 of the year of the event, and preferably sooner) you will get communication from DMV folks who will be looking at all the submissions. You will only be invited to bring your mutant vehicle if it meets all the requirements and then when you get to the playa, your vehicle needs to be EXTREMELY CLOSE to what you proposed.
We had several cars that came in which were only partially complete. The artist/mutator ran out of time/money/interest and didn't execute the design proposal they had offered. In several cases, there was a good starting effort but in the end, the cars still mostly looked like a golf cart or motorcycle base or whatever was being used. These vehicles had to be declined because the artist hadn't executed the idea that had been approved by the DMV in advance.
From my observation, this is a HUGE undertaking, especially if you don't know much about things automotive (motors, gears, transmissions, brakes, welding frames, electrical systems, etc.) not to mention the artistic side of things, and you should look for a partner (or seven) who want to work with you. It is also VERY expensive, not just to build, but also to get out to the playa. Keep in mind that wherever you live (unless it is someplace like Nixon or Gerlach), you will have to haul it out most likely on a trailer (by their very nature, most mutant vehicles aren't going to be street legal because in order to mutate them sufficiently for approval, you will have to turn the original vehicle into something else - not that there aren't some mutant vehicles that aren't street legal - indeed there are but they are not very common and some of those may have been coming to the playa for many years).
I wish you all the luck in the world (I think everyone should try to execute their dreams/visions) but I also suggest that you be EXTREMELY realistic and make sure your motives are right. If you are REALLY interested in participating to awe the community, maybe you should try a stationary art project first... Even good art is difficult, and good art that moves around and carries people is even harder. Walk before you run, but if you really want to run, go for it but don't be upset with yourself it things don't work out as easily as you would like.
My idea is to have something small, like an eight passenger tram trailer hooked up to a electrical tow, and circle the playa, picking up and dropping off people, ideally for 24 hours, depending on how many drivers I can get to work different shifts. I figure it's a safe and convenient way to help out citizens who are too tired, too sick, or too injured to walk all the way back to camp, or having to wait for an art car to show up.
Penny Dreadful wrote: If I understand you correctly, your advice is to first draw up a plan and get it approved by DMV, THEN start working on the car. That's particularly helpful.
JStep wrote: Some folks have really pretty sad excuses for an art car that seem more like a cheap excuse to drive around on the playa.
BBadger wrote: a "vehicle with lots of lights strung on it" that so many of those art cars were.
Miles wrote:JStep wrote: Some folks have really pretty sad excuses for an art car that seem more like a cheap excuse to drive around on the playa.BBadger wrote: a "vehicle with lots of lights strung on it" that so many of those art cars were.
FYI a lot of the not well decorated vehicles out there are approved and used by mobility impaired burners. A lot of times that's the only way they can get around the playa.
Penny Dreadful wrote:Ugly Dougly wrote:Before you pick up a wrench, read or bleed:
http://www.burningman.com/on_the_playa/ ... index.html
Thanks for posting this. It makes a lot of sense, which is why I wanted to make the vehicle small, and primarily for the purpose of getting people back to camp if they're lost, or too 'out of it' to make it on foot or on bike.
BetaBox wrote:I was talking to cap'n ron about another group who did something that was OK, but it was COMPLETELY different then their original submition. Consequently, a decent art car was denied. So, get a good idea and go with it.
Besides that, there are four things you really need:
Start with 3k, and *try* to stay under budget
You will either need access to tools/shop or purchase parts/tools for said vehicle. I would look at your first year more as a good learning experience about how harsh/limiting the playa can be on a vehicle, especially a janky old golf cart grumble, grumble, grumble........
Token wrote:Here are my suggestions in order of preference:
1. Try a bicycle!
Kinda defeats the point. Next2. Ditch the drunkard. Fuck him/her.
Got plenty of 'fuck you, got mine' in the default world. Ain't my way. Sorry.3. Take classes at the local Junior College. Welding, Automotive, etc.
Best advice so far; had already anticipated doing just that.4. Commit a heinous crime, get serious jail time, get a shit ton of prison tattoos, learn welding and automotive crap free of charge.
With my luck, they'll stick me in the laundry room.BTW, the whole Taxi idea is pretty lame. Go for a vehicle of DOOM AND DESTRUCTION!
Bob wrote:I'd start by building a steam calliope. If that works, build a wagon around it.
CapSmashy wrote:We saw a couple of barrel trains on the 3 o'clock keyhole but I do not know if they were ever out on the playa in operation. Anyone know anything about these or if they were approved because we had a similar idea for a mutant like this.
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